Available
HD Games
Iwament's flagship games destination. Board, card, puzzle, and quiz games at hdgames.org, including Chess.
View HD GamesIwament · Games and interactive media
We're an independent media and technology studio creating games and interactive experiences. The work is growing toward play that helps people learn, explore, practise, and develop their skills.
Studio artwork, not a screenshot. Chess, puzzle, quiz, and the other games are published on HD Games.
Flagship product
Iwament creates and publishes its own work. HD Games is the place to play now. Further educational and computational games are a direction for the studio, not a list of finished releases.
What the studio creates
Playable products with a point of view. HD Games is the live example: board, card, puzzle, and quiz games, including Chess, at hdgames.org.
Educational games are where the studio is heading: experiences that help people practise, explore, and build skill without feeling like a textbook.
Computational thinking, story-led play, and other digital experiences the studio intends to design, build, and own.
Approach
The studio sits between an independent game maker, an education studio, and a digital media practice. The aim is play that respects the player's intelligence.
Interaction, challenge, and tone come before a feature list. If a product is for learning, the learning intent should be clear.
The same studio that publishes the game is responsible for the craft: interface, content, and the technology underneath.
Live products are labelled as live. Ideas still in exploration are labelled as directions, not as shipped games.
In exploration
These are areas Iwament intends to develop. They are not available products, and they do not describe features of HD Games unless the product page says so.
Games that let people practise reasoning through play.
Coding and systems ideas, approached as games rather than lessons.
Interactive ways to explore how things work.
Play built around words, reading, and expression.
Competitive learning games, once there is a product ready to show.
Story-led and spatial experiences on the studio's longer roadmap.
Ideas
A journal for game-based learning, educational game design, computational thinking, and interactive media.
Computational thinking is often described so broadly that any puzzle qualifies. A stricter test, from Peter Denning, is whether the next step can be carried out by a model without a person deciding what the step means.
Chess is on HD Games because the rules are deep and already shared. Reviews of school chess lessons do not show that the game reliably lifts general ability, reading, or mathematics once the comparison is fair.
A 2013 review found a modest learning gain from serious games, and no reliable rise in motivation. The larger gains came when play was repeated and joined to other teaching. A round on HD Games is that loop. It is not a syllabus.
Start with the flagship
HD Games is live. Ideas collects notes on play and learning. Partnerships and collaboration enquiries are welcome.